XR plasticity exploration 4
The shape of the object is created in virtual reality and then painted using polygon art technique in a 3D editor.
The shape of the object is created in virtual reality and then painted using polygon art technique in a 3D editor.
link to the virtual space in Mozilla Hubs
This 3D model is created by Nikita Khudiakov as an exploration of architecture for virtual spaces of Metaverse and can be used in different platforms by artist and owner of NFT. Link to the virtual space that is using this 3D model can be found on the artist’s website. The file itself is a 3D model in .glb format.
This 3d model is created in virtual reality and can be also viewed in augmented reality.